Space Ramblings

GTA5. It’s Big, But Is It Fun?

We can all agree that when it comes to making huge open gameworlds no one beats Rockstar. And I’m a fan of the sandbox, but like Bethesda’s Oblivion, Fallout 3 and Skyrim, the open world is impressive, but the gameplay is terrible.

The GTA 5 trailer reeks of huge open worldism but also of the same rigidly structured missions as GTA 4 and the same forced interactions with game characters that are playing your friends and family. And those are not good things.

It would be better if Rockstar had taken some inspiration from games like Saints Row 3 or Driver San Fransisco which put player experience first and were and still are really fun to play.

San Andreas was Rockstar’s most open 3D GTA game. It was a world where you could actually have fun. Since then other franchises have focused on fun gameplay in an open world, while Rockstar has tried making its games into movies and commenting on politics.

GTA 5’s version of LA will be neat, no doubt, but once the novelty of the open world and its goofy characters wears off, you’re going to be stuck in cars that are no fun to drive and missions that are no fun to play while Rockstar’s Scottish developers beat you over the head with what they think is insightful commentary on the American Dream.

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