Space Ramblings

Bioware Sucks

Let’s get it all out there. Bioware sucks. Why?

1. Bioware has been making the same game since 2003. Further back if you count the development time. Kotor, Jade Empire, Mass Effect and Dragon Age are all the same game with different characters and settings. Sure they’re all good games, but they’re all the same good game. The same RPG lite approach, cutscenes, group of wacky characters you get to know along the way with different powers and engine that can’t handle you trying to walk on the grass. The same game since 2003.

2. The gimmicks are all old. The enemy who turns out to be a front for the real enemy. The mentor who turns out to be your enemy. The companions who turn on you forcing a showdown. The companions who make you choose which of them is going to die. The dark secrets of your companions. It was innovative in its time, but it’s all been done over and over again. Imagine Black Isle’s rep if it had just made Fallout, a game that played like Fallout but was set in a medieval fantasy land, a game that played like Fallout but was set in space, etc.

3. DLC, DLC and more DLC.

4. Pathetic attempts at social relevance. Remember playing Neverwinter Nights and finding a tribe of natives being attacked with poisoned blankets? That was embarrassing but Dragon Age 2 has material just as embarrassing. There’s a smart way to do social commentary and there’s the bonk you over the head with it way. Bioware goes the bonk way.

5. They’re not games, they’re interactive movies. If the earlier Bioware games were choose your own adventures, games like Mass Effect 2 or Dragon Age 2 are just geared to showing you their cutscenes in between combat. Your choices are narrowly limited to sitting through what the designers want you to sit through. Bioware designers call that storytelling, but it strips away user agency for designer wankfests.

6. Consolization. Bioware is aiming heavily at the console market and stripping away the more interactive elements. Less customization and more handholding. A streamlined experience with no soul. Mass Effect 2 and Dragon Age 2 shows what happens when they try to adapt their formula to the console. The story goes by the wayside and the focus becomes on combat and cutscenes that mostly play out the same way whatever you do.

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Comments
  • doomknight66 August 1, 2011 at 2:38 pm

    it’s funny how there able to get away with this shit

  • O_Deus August 1, 2011 at 5:16 pm

    Blame the fanboys

  • ASD RANDOM December 26, 2011 at 3:32 am

    Games no loger exist. A game needs to be fun, have a soul, and be clever. All we got now is what they call a marketing product. People have no shame in showing something they make just to have more money. They are aware that life is much more then that but they don-t care if their looser life will be such. That applies on games as well as any other thing anyway.. Humankind .. sh.itty humankind

  • the dude February 7, 2012 at 3:47 pm

    Bioware dialog circle goes like this… blah blah blah blah, hit enter to continue.

  • vaalix March 8, 2012 at 10:11 pm

    I hate bioware too. Swtor is garbage. Its the NGE 2.0 with cut scenes and the cut scenes get old fast. All their games are crap tbh I haven’t liked any of them but when they take my favorite I.P (star wars) and make it such a pile of crap I get agitated. Their customer service is horrendous, their mods are nazi’s on their forums you can’t even be negatively constructive and its deleted. And to make matters worse EA owns them now and they are just greedy cock suckers.. I hope they go bankrupt, none of them deserve to be making games or managing games.

  • sWoz March 24, 2012 at 12:42 pm

    How about also the fact that their leveling system is horrible. They try to trick you into thinking you’re leveling your character up at your own pace but in all actuality they set when you get experience and when you don’t. Grinding is replaced with shitty, shitty methods of leveling you when you reach specific things, blah blah blah. You can’t make a beast mode character, you can’t level at your own will. I don’t find any satisfaction out of playing a game where leveling is done when the developers want you to level. I really hate america’s take on the RPG…Minus the elder scrolls, and even they have major issues.

  • O_Deus March 25, 2012 at 11:46 am

    Bioware is determined to control every aspect of the experience giving the player only the illusion of choice.

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